Post by Khaos on May 12, 2015 13:37:09 GMT 8
The Castle Siege Event. An event that promises good rewards in the Land of Trials. We have given you a guide below to experience the fullness of the Castle Siege Event. To all participating guilds and alliances, good luck and enjoy!
Castle Siege Basics
Siege Participants Requirements
Siege Participants Requirements
-SCHEDULE TO BE UPDATED SOON-
How to register for a siege
Guard NPC
Castle Siege Status Info
Castle Siege Basics
- There will be only one (1) castle in BatlezoneMU Castle Siege server.
- Press ‘M’ for map to enter the Valley of Loren.
- There are no restrictions for entering Valley of Loren.
- Valley of Loren is a PVP enabled area.
- During Siege you can attack other participants without pressing Ctrl key.
- No items that should drop from resulting PK status will drop from participants during the siege event.
Siege Participants Requirements
- A participating guild must have a Guild Master with at least 200 levels (regardless of class).
- A participating guild must have at least 20 members in their guild.
- Participating guilds are required to have an ally to be able to successfully use the castle features.
- Other guilds and characters can participate in the siege as a neutral parties but they cannot win the castle.
- If the guild that owns the castle disbands, they will lose ownership of the castle.
- Only 3 guilds + allies can join the siege. (the three guilds with most registered sign of lord/marks)
Siege Participants Requirements
-SCHEDULE TO BE UPDATED SOON-
How to register for a siege
- Qualified guilds must talk to the Guardsman NPC and press the “Announce” button and their registration will be accepted.
- Only the guild master of the main alliance can announce intent to siege to the guardsman NPC.
- Any guild members of the guilds that have announced intent to seige can submit a Sign of Lord during the registration period.
- When the guardsman NPC is clicked, the guild name and allied guilds names rankings will show on the registry.
- When the guard NPC is clicked Siege status information will be shown.
- Only the top 3 guilds and their allies will be given a priority for the siege
Guard NPC
Castle Siege Status Info
Computation for registration rank:
Registration Ranking = ((Number of registered Sign of Lord * 5) + Number of Guild Members) + Level of Guild master /4
Siege Status
Truce Period = Starts from the end of siege till the start of the next siege alliances can only be forged during this time.
Siege Registration Announcement = Time for guilds to announce thier intentions to attack the castle.
Registration period = Time to bid for the top 3 slots for the siege by using Maks of Lord to enchance their ranking.
Announcement of Qualified Siegers = Announces guilds that have been accepted into the guild siege.
Seige Start = Starting time for siege
* Note: Players can get a Sign of Lord through hunting any monsters.
Siege Battle Basics
When the guild of a registrant is selected, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.
Guild Master for Invading team
Siege Battle Basics
When the guild of a registrant is selected, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.
- The invading team will have a sword icon and the defending team will have a shield on top of their character.
- The guild master will have a crown icon instead of sword or shield. (A blue crown for the defending team and a red one for invading team)
- Neutral character can attack while pressing Ctrl key.
Guild Master for Invading team
Guild Master for Defending team
Guild Member for Invading team
Guild Member for Defending team
Guild Member for Invading team
Guild Member for Defending team
Deployment
1. Basic Policy and Winning condition
- The union under the invading/defending team will automatically included to each invading/defending team.
- Attacking own troops is only possible by pressing Ctrl key.
- Range attack can give 80% reduced damage to the own troops and 60% reduced damage for the other troops
- To win the siege the guild master’s official seal should be registered in the pedestral located at the dragon tower and if it succeeds the lord of a castle will be changed.
o Only the guild master can stamp the official seal in pedestral.
o To stamp press it for 30 seconds and if the 2 footholders that are needed for stamping is cancelled or the character gets killed the stamping will fail.
o If there’s a remaining time even if the stamping was successful, the battle will continue but the 2 camps of invading/defending team will be exchanged.
o The guild with their official seal stamped at the end of the siege will be the lord of a castle.
Switch
o To stamp press it for 30 seconds and if the 2 footholders that are needed for stamping is cancelled or the character gets killed the stamping will fail.
o If there’s a remaining time even if the stamping was successful, the battle will continue but the 2 camps of invading/defending team will be exchanged.
o The guild with their official seal stamped at the end of the siege will be the lord of a castle.
Switch
Warping in Loren
The guild that owns the castle (including united guild) can warp through Valley of Loren to go the castle.
Warp command cannot be used during the Siege Warfare but the defending team can warp if front of the castle by using “Town portal scroll”.
Castle Siege Items
Potion of Bless and Potion of Soul
Characteristic of Potion of Bless
Characteristic of Potion of Soul
Potion of Bless
o Shortcut key setting can be assigned by pressing Ctrl + Q/W/E while pointing the cursor over
the corresponding item.
Soldier NPC’s
The guild that owns the castle (including united guild) can warp through Valley of Loren to go the castle.
Warp command cannot be used during the Siege Warfare but the defending team can warp if front of the castle by using “Town portal scroll”.
Castle Siege Items
Potion of Bless and Potion of Soul
- These potions are required for destroying the castle gates and statues.
- Weapon durability rapidly deteriorates when attacking the castle gates and statues without first taking the potion, which greatly reduces the weapon’s attack power.
Characteristic of Potion of Bless
- The duration of the effect is 60 seconds.
- +20% damage increase is applied when attacking the castle gate and statue but it’s not applicable in PvP.
Characteristic of Potion of Soul
- The duration of effect is 30 minutes.
- Restore AG +8.
- Increase defensive power from lightning and ice by 50%.
- Increase attack speed +20.
Potion of Soul
Potion of Bless
Creation method for potions
- Talk to the Chaos goblin and select chaos mix
- Potion of Bless: 5 potions will be created using 1 Jewel of Bless; Potion of Soul: 5 potions will be created using 1 Jewel of Soul.
- The zen requirement is 100,000 zen per Jewel of Bless and 50,000 zen per Jewel of Soul.
o Ex. 10 potions will be created when 2 jewels are used and 25 potions will be created when 5 jewels are used.
o If there is no extra space in the inventory the chaos mix will fail.
o If there is no extra space in the inventory the chaos mix will fail.
- Potion of Bless and Potion of Soul can be used the same as regular potions by using the shortcut keys Q/W/E.
o Shortcut key setting can be assigned by pressing Ctrl + Q/W/E while pointing the cursor over
the corresponding item.
- When the player uses the Potion of Bless and Potion of Soul, potions that are being used will be indicated at the top of the screen.
Soldier NPC’s
- Because the invading team would be bigger than the defending team with 3 united guilds, the defending team has the option to use Soldier NPCs.
- The defending team can purchase the Soldier NPCs in the castle. They can choose between an archer-type soldier or a spearman.
- Soldier NPCs can also be purchased through the merchant NPC of the invading/defending teams.
- Only the Guild Master and Assistant guild master can place Guard NPCs.
- A maximum of 100 soldiers can be deployed at any time. Drop the soldiers at the desired location where they will be summoned as soon as the siege starts. They will start attacking the invading team as soon as they are summoned.
Archer NPC
Spearman NPC
Spearman NPC
Castle Siege Skills
Dark Knight (Cresent Moon Slash)
Character class : Blade Knight
Skill attack power : 90
Mana : 22
AG : 15
Attacking distance : 4
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Dark Wizard (Wind Blades)
Character class : Soul Master
Skill attack power : 90
Mana : 150
AG : 10
Attacking distance : 46
Characteristic : Double impact with one attack
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Elf (Heaven arrow)
Character class : Muse Elf
Skill attack power : 120
Mana : 20
AG : 15
Attacking distance : 8
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Magic Gladiator (Spiral Slash)
Character class : Magic Gladiator
Skill attack power : 75
Mana : 20
AG : 15
Attacking distance : 5
Characteristic : Double slash attack with one attack
Mechanics : Can be used when a sword is equipped
Magic Gladiator (Mana Rays)
Character class :
Skill attack power : 85
Mana : 130
AG : 7
Attacking distance : 6
Characteristic : Double slash attack with one attack
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Can be used when equipped with a staff.
Dark Lord (Fire Spines)
Character class : Dark Lord
Skill attack power : 150
Mana : 30
AG : 10
Attacking distance : 6
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Character class : Blade Knight
Skill attack power : 90
Mana : 22
AG : 15
Attacking distance : 4
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Dark Wizard (Wind Blades)
Character class : Soul Master
Skill attack power : 90
Mana : 150
AG : 10
Attacking distance : 46
Characteristic : Double impact with one attack
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Elf (Heaven arrow)
Character class : Muse Elf
Skill attack power : 120
Mana : 20
AG : 15
Attacking distance : 8
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Magic Gladiator (Spiral Slash)
Character class : Magic Gladiator
Skill attack power : 75
Mana : 20
AG : 15
Attacking distance : 5
Characteristic : Double slash attack with one attack
Mechanics : Can be used when a sword is equipped
Magic Gladiator (Mana Rays)
Character class :
Skill attack power : 85
Mana : 130
AG : 7
Attacking distance : 6
Characteristic : Double slash attack with one attack
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.
Can be used when equipped with a staff.
Dark Lord (Fire Spines)
Character class : Dark Lord
Skill attack power : 150
Mana : 30
AG : 10
Attacking distance : 6
Mechanics : The skill will be activated only in the Siege Warfare map during the battle.